I just received some pictures about my latest “creation”.
I created a relief map of Haiti for the Canadian Museum of Civilization exhibit “VODOU“.
The map is displayed in the entrance corridor as an introduction to the exhibit.
The particularity is that I used a “new” technique by Leland Brown called Texture Shading.
Contrary to a standard shaded relief, texture shading shows the relative height of each point relative to the terrain nearby. It will show small ridges and canyon that are important in their relative environment, even though they aren’t in the whole area… You can read everything about it here (15mb pdf) and take a look at the software…
The final design was done by a design firm, but I’m really pleased with the result! 🙂